**Summary**
tinyBuild, Inc., a global video games publisher and developer, released a pre-close trading update for the fiscal year 2025 (FY 2025), highlighting positive performance and a strong pipeline for 2026. Key points include
1. **Financial Performance (FY 2025)**
Revenue slightly exceeded expectations, leading to positive EBITDA in the second half of the year.
Cash and cash equivalents stood at over $4 million at the end of December 2025, slightly <mark style="background-color:yellow">above</mark> expectations and in line with June 2025 levels.
No borrowings, reflecting disciplined cash management.
2. **Current Trading**
Revenue is trading ahead of expectations despite industry challenges.
Strong performance from both new releases (e.g., *The King is Watching*, *Of Ash and Steel*) and back catalogue titles (e.g., *Hello Neighbor*, *Deadside*, *VOIN*).
Focus on maximizing revenues from evergreen franchises and strategic investment in high-potential new IPs like *Kingmakers*, *SAND*, and *The Lift*.
3. **Pipeline and Future Outlook**
Strong 2026 pipeline with several larger-budget, high-potential games.
Positive momentum reflected in Steam wishlist rankings (e.g., *Kingmakers* at #7, *SAND* at #47).
Release schedule weighted towards the second half of 2026, with *Hozy* and *SAND* scheduled for the first half.
Cautious approach due to macroeconomic uncertainties and the ongoing conflict in Ukraine.
4. **Management Comments**
CEO Alex Nichiporchik emphasized the longevity of tinyBuild’s catalogue, strong team performance, and excitement for 2026 and beyond.
5. **Company Overview**
Founded in 2013, tinyBuild focuses on building multi-game and multimedia franchises through its own IP and developer partnerships. Listed on AIM (London Stock Exchange) since March 2021, the company operates globally with a focus on cost-effective development and grassroots marketing.
Overall, tinyBuild demonstrated resilience in a challenging market, with a robust financial position and a promising pipeline for future growth.